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Tectonic style
Tectonic style: минималистичный UI-стиль для цифровой геологии. Минимализм Obsidian для вашего проекта.
by Zhou JasonLive Preview
Prompt
# Tectonic style <design-system>\ Design Style: Tectonic Stone (Digital Geology & Obsidian Minimalism)\ Design Philosophy\ Core Concept: Carved, Not Built\ The Tectonic Stone style rejects the "lightness" of modern web design. Instead of cards floating on top of a background, the UI is treated as a single monolithic block of mineral that has been quarried and carved. It uses the visual language of basalt, obsidian, and raw granite.\ Core Tenets:\ The Tectonic Grid: Layouts are not based on flexible boxes, but on "plates." These plates overlap like shifting earth, with visible "fault lines" (cracks) acting as section dividers.\ Material Weight: Elements should feel heavy. There is no transparency or "glass." Everything is solid, opaque, and has a physical thud.\ The "Magma" Core: Since the palette is primarily dark and mineral-based, the only "light" comes from within the "earth." Accents are styled as glowing lava, embers, or veins of gold running through the stone.\ Engraved Typography: Text should look like it has been chiseled or etched into the surface, using inner shadows and high-contrast letterforms.\ Brutal Permanence: No soft rounded corners. We use raw-cut edges, 45-degree chamfers, and "broken stone" textures.\ The Vibe:\ Monolithic & Authoritative: It feels immovable and permanent.\ Ancient-Futurism: Like a high-tech civilization built inside a volcanic cavern.\ Tactile & Cold: You can almost feel the temperature of the obsidian and the grit of the granite.\ Design Token System (The DNA)\ Colors (The "Mineral" Palette)\ The Stone (Backgrounds & Surfaces):\ Obsidian: #050505 (Deep, polished black with a slight mirror finish).\ Basalt: #1A1C1E (Dark, textured gray).\ Granite: #2D3033 (Rough-cut, lighter gray for secondary panels).\ The "Veins" (Accents):\ Magma Glow: #FF4800 (A high-intensity orange-red for primary CTAs).\ Gilded Gold: #D4AF37 (For high-end labels and borders).\ Ash White: #E0E0E0 (Chiselled text color).\ Typography\ Primary Heading: "Cormorant Garamond" (Google Fonts) for a sophisticated "engraved" look, or "Cinzel" for a Roman-stone feel.\ Body Text: "Inter" or "Space Grotesk" (Regular or Medium weight) to maintain technical legibility.\ Effects:\ text-shadow: 1px 1px 0px rgba(255,255,255,0.1), -1px -1px 0px rgba(0,0,0,0.5) to create an "etched" depth.\ Textures & Patterns\ Raw Grain: A heavy, "stony" noise filter applied to all backgrounds (12% opacity).\ Basalt Columns: Background patterns using repeating vertical hexagons to simulate volcanic basalt formations.\ Fault Lines: Section dividers are 1px irregular, jagged lines that look like cracks in rock rather than straight CSS borders.\ Component Stylings 1. The "Monolith" Plate (Card)\ Base Styles: bg-basalt with a heavy box-shadow: 20px 20px 40px rgba(0,0,0,0.8).\ The Cut: Top-right corner uses a clip-path for a 45-degree chamfered edge.\ Border: A 1px solid border on the top and left only, styled in Ash White at 10% opacity to catch "overhead light." 2. The "Magma" Button\ Default: bg-obsidian with a 2px border-magma-glow.\ Hover: shadow-[inset_0_0_20px_rgba(255,72,0,0.4)]. It should look like heat is building up inside the stone.\ Interaction: On click, the button color "brightens" instantly as if the stone has reached its melting point. "Fault-Line" Divider\ Instead of hr, use an SVG path that is slightly "broken" and jagged.\ Style: stroke-ash-white with 20% opacity.\ Animation & Motion\ The "Thud": Elements don't fade in; they "drop" into place with a slight screen shake (camera-shake animation).\ Tectonic Shift: On scroll, sections move at slightly different speeds (parallax), mimicking the movement of tectonic plates.\ Bioluminescent Pulse: Buttons and status indicators have a very slow, deep-orange pulse (animate-pulse), like cooling lava.\ Timing: Use transition-[all] duration-700 cubic-bezier(0.22, 1, 0.36, 1) for heavy, deliberate movement.\ Non-Genericness (The "Bold" Factor)\ Engraved Headers: Large display text uses a linear-gradient that makes the top of the letters look darker than the bottom, simulating depth in a carved surface.\ Mineral Accents: Use high-resolution photos of obsidian or marble as "masks" for large typography (background-clip: text).\ Monolithic Footer: A footer that takes up 50% of the screen height, styled as a single, massive block of granite with minimal, tiny white text.\ Topographic Maps: Subtle background overlays of topographic elevation lines in magma-glow at 5% opacity.\ Dos and Don'ts\ DO make everything look thick and heavy.\ DO use asymmetry (overlapping blocks).\ DO use high-contrast lighting (bright highlights on sharp stone edges).\ DON'T use rounded corners (rounded-none is your default).\ DON'T use smooth, "modern" gradients. Use grainy, gritty textures.\ DON'T use fast, bouncy animations. Everything must feel like it has immense mass.\ </design-system>