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VantaJS animation
VantaJS animation: создайте эффектный WebGL фон для вашего сайта. Интеграция с React/Next.js, настройка параметров.
by Zhou Jason
Prompt
# VantaJS animation
# Vanta.js — Animated WebGL Backgrounds Skill
## When to use
- Decorative animated backgrounds behind hero sections
- You want “wow” quickly without building a full three.js scene
- Lightweight integration into static sites or React/Vue
## How it works
- Vanta injects a canvas into a container element and renders an effect (many use three.js).
- Typical usage: include `three.min.js` (or provide THREE) + one Vanta effect bundle.
## Key APIs/patterns
- Init:
- `const effect = VANTA.WAVES({ el: "#hero", ...options })`
- Update after init:
- `effect.setOptions({ color: 0xff88cc })`
- Resize:
- `effect.resize()` (if container size changes)
- Cleanup:
- `effect.destroy()` (important in SPAs)
## Common pitfalls
- Container has no size → nothing visible
- Ensure the target element has explicit width/height (or is laid out).
- Multiple WebGL canvases on one page → GPU load
- Keep to 1–2 effects/page.
- Mobile/older GPU issues
- Provide a fallback background color/image; consider disabling on small screens.
- Bundling in frameworks
- Some builds require `window.THREE` or passing `THREE` in options.
## Quick recipes
### 1) Minimal waves background
```html
<div id="hero" style="height: 70vh;"></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r134/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/vanta/dist/vanta.waves.min.js"></script>
<script>
const effect = VANTA.WAVES({ el: "#hero", color: 0x0b1220, shininess: 40, waveHeight: 16, zoom: 0.9 });
</script>
```
### 2) React cleanup pattern (concept)
- Create effect in `useEffect`, store in ref, call `destroy()` on unmount.
## What to ask the user
- Which effect (waves, birds, fog, net, etc.) and brand colors?
- Must it run on mobile? If yes, what’s acceptable FPS/quality?
- Is it behind text (needs contrast/readability)?